CAPS TITLE
3º Person platform adventure
This prototype is a third-person platform adventure single player.
The design of this level has been mainly focused on the climbing system and the creation of different heights so that the player has to use the camera at all times to advance by finding new jumping points.
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Roles: Level design, game design and level scripting.
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Tools: Unreal Engine 5, Illustrator.
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Timeline: 5 days.
Beat map and layouts
All the level is possible finished in stealth mode without combat and in this beat map the orange part includes stealth and assalt mode.
At the same time the platform is always present in the level but in small pieces, climbing the building or small parts in the mountain.

This is the basic layout. The level is divides in six areas, the brown ones to explore and where there is no combat and the green ones, with enemies patrolling and guarding.

Blockout
All the level is possible finished in stealth mode without combat and in this beat map the orange part includes stealth and assalt mode.
At the same time the platform is always present in the level but in small pieces, climbing the building or small parts in the mountain.