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Game designer

Get to know me

I´m Héctor Heras, Game designer specialized in level design and level script.
Currently, I have been working for 6 years in the videogame industry
I have published two games
"Crime Boss Rockay City" and "Windfolk, sky is just the beginning"

I am always ready for new challenges and opportunities.

LANGUAGES

  • Spanish: Native

  • English: Full professional competence

Email

WORK EXPERIENCE

2023 - Present

Galleon Studios

Game and level designer

Designing new levels.
Designing and prototyping new mechanics.
Design, prototype and script new missions.

Creating documentation for all departments.

2021 - 2023

Ingame Studios

Level designer and scripter

Mission and level scripter in blueprint, level designer.
Prototyping new mechanics and creating gameplay cinematics.

2018 - 2021

Fractal Fall

Game designer and producer

Designing and prototyping new mechanics, level design, UX design, UI design, programming in blueprint and
coordinating all the different areas.
Project for PlayStation and PC

2017 - 5 Mth

Ice Blink

3D Generalist

Designing and programming prototypes.
3D Modeling, rigging and animation.

EDUCATION

2017 - 2018

Master Game design - Utad

Universidad de Tecnología y Arte Digital

Studying all areas of game design, improvingmy profile as a designer and working withother departments.Coding with different languages.

2015 - 2017

Superior Technician in 3D

Escuela Superior de Imagen y Sonido CES

Studying and practicing artistic process in areal production and post-production setting:Concept art, modelling, texturizing, rigging,animating, video editing etc…Coding with different languages.

SKILLS

  • Unreal Engine 4 and 5

  • Unity 3d

  • Programming in blueprint and c#

  • lucidchart

  • Creation documentation for all departments

  • Knowledge in 3d Programs

  • Knowledge working with repositories

  • Knowledge in edition programms, Photoshop, Premiere...

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lucidchart.png
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