Game designer
Get to know me
I´m Héctor Heras, Game designer specialized in level design and level script.
Currently, I have been working for 6 years in the videogame industry
I have published two games
"Crime Boss Rockay City" and "Windfolk, sky is just the beginning"
I am always ready for new challenges and opportunities.
LANGUAGES
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Spanish: Native
- English: Full professional competence
WORK EXPERIENCE
2023 - Present
Galleon Studios
Game and level designer
Designing new levels.
Designing and prototyping new mechanics.
Design, prototype and script new missions.
Creating documentation for all departments.
2021 - 2023
Ingame Studios
Level designer and scripter
Mission and level scripter in blueprint, level designer.
Prototyping new mechanics and creating gameplay cinematics.
2018 - 2021
Fractal Fall
Game designer and producer
Designing and prototyping new mechanics, level design, UX design, UI design, programming in blueprint and
coordinating all the different areas.
Project for PlayStation and PC
2017 - 5 Mth
Ice Blink
3D Generalist
Designing and programming prototypes.
3D Modeling, rigging and animation.
EDUCATION
2017 - 2018
Master Game design - Utad
Universidad de Tecnología y Arte Digital
Studying all areas of game design, improvingmy profile as a designer and working withother departments.Coding with different languages.
2015 - 2017
Superior Technician in 3D
Escuela Superior de Imagen y Sonido CES
Studying and practicing artistic process in areal production and post-production setting:Concept art, modelling, texturizing, rigging,animating, video editing etc…Coding with different languages.
SKILLS
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Unreal Engine 4 and 5
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Unity 3d
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Programming in blueprint and c#
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lucidchart
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Creation documentation for all departments
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Knowledge in 3d Programs
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Knowledge working with repositories
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Knowledge in edition programms, Photoshop, Premiere...